Customize
The Customize Game sheet sets a game’s name, icon, detail page artwork and colors. Customizations override the matching parts of a theme.
Opening Customize
Section titled “Opening Customize”- Library — long-press a game and choose Customize.
- Detail page — tap Customize in the button row (wide screens such as iPad only).
The same controls are in Game Settings > Theme. See Customize in Game Settings.
Images
Section titled “Images”| Image | Where it appears |
|---|---|
| Icon | The library, the HyperLaunch widget, and the detail page when the game has no hero image |
| Hero Image | The title artwork on the detail page, in place of the game’s name |
| Background | The backdrop at the top of the detail page |
Tap an image to select it, tap it again to deselect it, then tap Save.
Sources
Section titled “Sources”- From the game — icons shipped with the game are shown in a strip (icons only).
- Assets library — tap All Icons, All Hero Images or All Backgrounds. The library is shared by all games and stored in iCloud Drive › Spark › Assets (Icons, Heroes, Backgrounds), or on the device without iCloud. Images you set on a game are added to it.
- Import — pick image files from Files. To use a photo, save it to Files first.
- Gallery — in the game’s Gallery, open an image, tap ⋯ and choose Set as Icon, Set as Hero Image or Set as Background. This applies immediately.
To delete images from the Assets library, use the Files app.
Image size
Section titled “Image size”Images are stored as PNG in the game’s folder (icon.png, hero.png, background.png): icons up to 256 pixels, hero images and backgrounds up to 2048 pixels on the long side.
Removing an image
Section titled “Removing an image”Remove Custom Icon, Remove Custom Hero and Remove Custom Background return the game to its theme’s image or the default. The image stays in the Assets library.
Game Name
Section titled “Game Name”The name shown in the library and on the detail page. It does not rename the game’s folder, and it overrides the name Spark detects at launch.
To return to the detected name, open the detail page’s More menu, choose Rename Game, then tap Revert.
Show Title With Artwork
Section titled “Show Title With Artwork”| Setting | Show Title With Artwork |
| Default | Off |
| Where | Game Settings › Theme |
Shows the game’s name beneath its hero image.
Colors
Section titled “Colors”Custom means the color is set for this game; Follows theme means it comes from the theme or Spark’s default.
Background Animation
Section titled “Background Animation”| Setting | Background Animation |
| Default | Fluid Gradient |
| Options | Fluid Gradient, Ambient |
- Fluid Gradient — moving color blobs using the Background Colors.
- Ambient — a gradient taken from one of the game’s images (Ambient Image).
Ambient Image
Section titled “Ambient Image”| Setting | Ambient Image |
| Default | Hero Image |
| Options | Hero Image, Icon, Background Image, Custom Colors |
Shown when Background Animation is Ambient. If the chosen image doesn’t exist, Spark tries the others, then the Background Colors.
Accent & Play Button
Section titled “Accent & Play Button”The launch button color. Safe Mode and Advanced Mode colors override it.
Font Color
Section titled “Font Color”The detail page text color.
Background Colors
Section titled “Background Colors”Three colors for the animated background.
Reset Look
Section titled “Reset Look”Returns colors and the background animation to the theme or default. Images and the applied theme are kept.
Category
Section titled “Category”The game’s color tag. Shown when color tags are on. See Color Tags.
Sharing your look as a theme
Section titled “Sharing your look as a theme”- Save as Theme… — turns the game’s custom images and colors into a theme.
- Share Theme File… — exports them as a
.spk.themefile.
Both use saved changes only. See Themes.
Customize in Game Settings
Section titled “Customize in Game Settings”Game Settings > Theme has the same controls, plus Show Title With Artwork. Changes apply immediately. Reset All Customizations… removes the custom images, colors and applied theme for the game; confirm with Revert.